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Chip 2003 July
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Chip_2003-07_cd1.bin
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oddech
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srp
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Stress Relief Paintball.exe
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scripts
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frame_156
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DoAction.as
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Text File
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2002-07-26
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1KB
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66 lines
function fShoot(size, xbend, ybend)
{
actualshots++;
shots--;
if(0 >= shots)
{
blnFire = false;
reload.gotoAndPlay(2);
shots = 0;
}
else
{
sndShot.play();
sndSplat.play();
rand = random(3);
if(rand == 0)
{
duplicateMovieClip("splat","splat" + count,16384 + (count + 10));
}
if(rand == 1)
{
duplicateMovieClip("split","splat" + count,16384 + (count + 10));
}
if(rand == 2)
{
duplicateMovieClip("splut","splat" + count,16384 + (count + 10));
}
eval("splat" + count)._x = _xmouse;
eval("splat" + count)._y = _ymouse;
eval("splat" + count)._xscale = size * xbend / 2;
eval("splat" + count)._yscale = size * ybend / 2;
count++;
}
}
function fMoveGun()
{
gun._rotation = _xmouse / 5 - 75;
if(gun._rotation < -50)
{
gun._rotation = -50;
}
if(50 < gun._rotation)
{
gun._rotation = 50;
}
gun._yscale = (600 - _ymouse) / 5;
if(gun._yscale < 60)
{
gun._yscale = 60;
}
if(100 < gun._yscale)
{
gun._yscale = 100;
}
}
movieW = 800;
movieH = 600;
frRate = 18;
blnFire = true;
blnGameOver = false;
level = 0;
score = 0;
totalshots = 0;
shots = 0;
hits = 0;